Title: The League of Seven
Author: Alan Gratz
Pub Date: 08/19/14
Top 25: No
Convince us to read the book: Anyone interested in clockwork automatons, secret societies, alternate histories, monsters that lurk in shadows, or an overall creative world, should be sure to pick up a copy of The League of Seven. I really enjoyed how this book tied heroes from legends into the secret history of a world where Native Americans and Yankees are banded together under the United Nations and the internet is a series of tubes. The plot of the book really kept me interested, as it warped some of history's greatest inventors into power hungry villains or paranoid scientists. The characters really developed as they came closer together to prevent the rising of the Mangleborn. This book was a really fun and enjoyable read.
Memorable or Forgettable: The creative world and interesting play on history and historical figures really make this book memorable.
Cover: The cover tempted me to pick up this book because of all the different types of characters and things happening to them that are shown. Right off the bat, I see a mustached robot, a girl with small brass animals hovering around her, and a boy that is covered in black lines and doesn't seem to notice that he's being electrocuted. All these things made me curious to figure out how they tied into the book. The cover did a really good job of reflecting the books contents and showing what the characters look like.
Age Range: 12 through 13
Quality: 4Q Better than most
Popularity: 4P Broad general teen appeal
tags: fantasy / steampunk / alternate history / ya lit